WONBIN YANG

World and I (2010-Present)

World and I

World and I investigates the relationship between a world and a being through the creation of a single pixel artificial life form. This digital being appears on an empty looking screen, moving and illuminating in shifting colors as it inhabits environments with different structures. Across the series, multiple kinds of worlds are constructed, including multi layered spaces, parallel lines, and actively shifting environments, each offering distinct conditions under which the pixel's existence can be observed. It looks simple, yet it is created as full in its own terms.

The project uses this pixel based life form as a point of inquiry into complexity, scale, and comparative being. By observing its limited field, its movements, and the boundaries of the worlds it occupies, World and I raises questions about how beings relate to the environments they inhabit. Are we, as humans, simply more elaborate versions of this pixel, or do we appear equally simple when imagined from the perspective of more complex or unknown intelligences? How many kinds of worlds might exist, including those we can perceive, those we construct, and those beyond our access? Where does a world end, and where does a being begin? Can one shape the other, or might they be inseparable?

Rather than proposing a single relationship, World and I explores multiple possible orientations between world and being, including parallel, entangled, interdependent, or indistinguishable relations. Through computational minimalism, the project opens a space for considering existence, perception, and the multiplicity of worlds that may surround or exceed a given form of life.


⌂ Back to Home